[][src]Function cppconnect6::cpp_self_play

#[no_mangle]
pub extern "C" fn cpp_self_play(
    callback: Callback,
    cpp_alloc_path: AllocatorType<RawPath>,
    cpp_alloc_result: AllocatorType<RawPlayResult>,
    num_simulation: i32,
    epsilon: f32,
    dirichlet_alpha: f64,
    c_puct: f32,
    debug: bool,
    num_game_thread: i32
) -> RawVec<RawPlayResult>

Return Connect6 self-playing results with given cpp callback and hyperparameters

Arguments