[][src]Function cppconnect6::cpp_play

#[no_mangle]
pub extern "C" fn cpp_play(
    callback: PolicyCallback,
    cpp_alloc_path: AllocatorType<RawPath>,
    cpp_alloc_result: AllocatorType<RawPlayResult>,
    debug: bool,
    num_game_thread: i32
) -> RawVec<RawPlayResult>

Return Connect6 playing results with given cpp callback.

Arguments